A Successful Game Developer Mac OS
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
Game development on Mac OS X GDNet Lounge Community. Started by ChaoticCanuck July 27, 2003 12:21 AM. 22 comments, last by ChaoticCanuck 17 years, 9 months. Unfortunantly, the game is a tad slow for me on my mac, even on some of the lower graphics. Then there was the recent update here a few days ago. I was so frustrated when I came home for the day, completely exhausted, and found that 'Civilization VI quit unexpectedly'. Of course, the fee for the constant development of the operating system can now be reflected in the rising prices of the machines, though. That's not a bad thing — since it means that users can potentially get a lot more out of their Mac hardware, without concerns regarding future major OS releases. Apple Technologies for Game Developers Create amazing experiences using the powerful suite of game technologies built to harness the full capabilities of Apple platforms. Spanning from high-level to low-level, these technologies offer a wide array of graphics, gameplay and social features to make your titles even better.

Mac Os Developer Beta
SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code.
Mac Os Developer Tools
SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
A Successful Game Developer Mac Os X
SDL 2.0 is distributed under the zlib license. This license allows you to use SDL freely in any software.